Your size is Medium. Growing up different is hard for anyone, but growing up to learn that everyone is right about you, that you are strange by nature, always have been and will be, is horrible. Blackbando's Homebrew Wiki is a FANDOM Games Community. Mechanically, they are a Strength-based race that excels in close combat. Posted this in Unearthed Arcana subreddit a month or so back as well as in a thread a few minutes ago about my current campaign in the prep stages. DM tip, use the tail attack first. Capacity score increase - there is a chance of increasing the constitution code by 2 and on the other hand, your wisdom score gets increases by 1. These beast-like creatures are humanoid alligators, much taller than the average human. Wherever the mark appears, it's a sign they will always carry, whether they do so with pride, shame or indifference. Hit: 7 (2d4 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength . Wherever they go, wherever they live, hexlings has a tendency to become the black sheep if they are not careful enough about concealing their true nature. Crocodile lizardfolk reach maturity around age 14 and can live up to 100 years. Cursed by an ancient sin a deal struck between their forefathers and a prince of the Nine Hells tieflings are doomed to forever be outsiders in the worlds of mortals, feared and mistrusted; for whether its horns, a forked tongue, or dark-red skin, they wear their lineage where others can see it. The lizardfolk have some racial traits. Patrick Feeney: https://threetrollsandadryad.tumblr.com. The saving throw DC is the same as the DC to escape its grapple. The Dark Squad in the Secrets of Saltmarsh #113 Fello-WIN! Given their rarity and the different mechanical assumptions made about them however, theyve been moved over into the second half of this article. The young adventurer quirked his eyebrow as he looked up at her. Darkvision. Regardless of which, they often learn to overcome prejudice and suspicion best they can with the help of a silver tongue, careful lies or intimidation. All rights reserved. If you've got any problems with it, take it up with the Bando man. What scares them? Something happens to the hexlings at their 13th birthday. Creating a character in Dungeons & Dragons 5e is a chance to step into a boundless fantastical world full of adventure, dungeons, and strange monsters to fight. You even look just like them, in all ways, any traits given by your heritage vague enough that its easily explained away. Due to this, they get along well with Lizardfolk, and other tribal races, however they don't get along the best with other more judgemental races. Nomadic turtle folk who carry their homes on their backs and live up and down the coasts of the material plane. Your claws are natural weapons, which you can use to make unarmed strikes. You have 60 ft. of Darkvision. They have a natural resistance toward poison and are trained from a young age to be as comfortable wielding their hammer over a burning forge as in battle with a horde of goblins. There are many dnd races that the players can assume in dungeons and Dragons. Dungeons & Dragons: 10 Best Subclasses From 5e Expansions - Game Rant https://taimashomebrewery.tumblr.com Massive humanoids alligator Ability Score Increase. You can mimic sounds you have heard, including voices. DnD races and species guide 2023 | Wargamer Remember that you can only Wild Shape twice per short rest, and the DMG's expectation of a normal adventuring day is 6-8 encounters per day with 2 short rests (See DMG Page 84: "The Adventuring Day"), so a single use of Wild Shape often needs to be able to last at least an entire fight on average. Your base walking speed is 25 feet and you have a swimming speed of 40 feet. Shouldnt the escape DC be a lot higher? Language. Underworld Races & Classes - AAW Games Monster Tags: Misc Creature. Take a look at the beastmaster subclass. April 10, 2021 Jason Toro 0. Your witches mark is light, usually pale, maybe tinted blue in color, and shaped like a diamond. I'd probably just give them the ability to make a bonus action grapple attack at-will instead of daily. As a hexling with this heritage, you inherit part of their horrifying visage in the look of your eyes, making you intimidating like few, and much like them you can breathe underwater. When you reach 5th level, you can cast the Enthrall as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Some end up leaning into the wicked nature people expect of them, where others try to use their powers for good. Your Wisdom score increases by 1. Add a "Death roll" option when it has a target grappled and is in a body of water, that has no save and does massive damage. Your Strength, Constitution and Wisdom score each increases by 1 . Arcosian (5e Race) | Blackbando's Homebrew Wiki | Fandom Death Roll. They also dont need to sleep normally, falling into a meditative trance instead. They tend to live underground in vast warrens festooned with traps and are often found worshiping the dragons to which they appear to be distantly related. Hold Breath. Lycanthropes have the ability to change into animal or hybrid forms, and they sometimes do so unvoluntarily. With a base AC of 17, tortles might be the best contender for an otherwise squishy wizard or sorcerer class in the game although this reduction of dependency on Dexterity and Constitution can help any multi-ability-dependent class (like a bard) as well. (For reference the giant crocodile is 30 feet long while asarcosuchus is 40 feet long). You have proficiency with this. Whispers and rumors often follow in the shadow of a hexling. Place Windows and Place Doors is available to all Plus and Pro subscribers. Seems okay but the whole magical resistence is kinda out of left field might be better to say change it to Con modifier+character lvl half melee damage once per long rest or something like that. Your witches mark is of a faint red tone, shaped like a crescent moon. When you reach 3rd level, you can cast the Hold Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Ability Score Increase. But they are fully within their rights to say no, In fact they would be showing favouritism if they let you have one, Come on, crocodiles are more dangerous than this, Armor class is too low. The majority of the Damage of a Crocodile Bite is done by the penetration of the Teeth. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores.. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next . You can hold your breath for 15 minutes while underwater. The Duergars innate spellcasting and psionic fortitude offer an interesting mixture of survivability and durability, which make this race excellently suited to playing just about any class. The two-headed crocodile has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Rogues, Barbarians, and Druids are all great choices here as are Monks, given the boost to unarmed strike damage that Aarakocra receive due to their talons. Dwarves make excellent Strength-based martial characters, although theres no reason that you cant fill the iconic dwarven cleric role or even play a Ranger or a Druid with the Hill Dwarfs extra Wisdom point. Name Ability Size. With a mixture of insanely useful skill bonus checks and disguise/forgery expertise, Kenku are probably the best candidate for Bards and Rogues (the skill monkey classes) and excel at subterfuge and deception. It is only in Anime, Cartoons & Movies do you see Crocodiles (or Alligators) snapping through something by simply applying more pressure, while in reality they briefly release their Bite in order to Bite again. The crocodile makes two attacks: one with its bite and one with its tail. The crocodile can hold its breath for 15 minutes. Your bite is a natural weapon, which you can use to make unarmed strikes. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Bite. Crocodile. Speed: Arcosians are known for thier extreme speeds and are capable of a 40ft base speed and a 60ft flight speed. You can speak, read, and write Common and Draconic. Due to their scales; any place in a crovic's armor would have a weak spot in is covered by natural armour giving them a +1 to their Armour Class. Witch Legacy. Your witches mark is of greenish brown color and shaped like a ring. Your witches mark is of blue or green tone, shaped like a teardrop, and always feels slightly damp and cold to the touch. Misc Creature, Environment: They do not have any hair, no matter their gender, and have scale-covered tails, which can be up to a foot long. https://www.dandwiki.com/w/index.php?title=Aligotarian_(5e_Race)&oldid=1654331. Only those proficient in the armor's use know how to wear it effectively, however. Grung Race 5e Guide: Play as a Big Frog! Awesome. - Black Citadel RPG Ambassador's Linguistics. [Homebrew] Crocolisk; A Humanoid Crocodile Player Race 2023 Wizards. Scale Defense. Them's a mighty alligat-AUGH!" -Last words of Deer Stoves, Human Wilderness Survivalist Crovics are humanoid crocodiles, and stand at roughly 5-6 feet tall. Until this grapple ends, the target is restrained, and the crocodile can't bite another target The creature makes a Wisdom saving throw against your spell save. 5E Race: Hexling | GM Binder Thanks to your cursed heritage, you have superior vision in dark and dim conditions. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Natural Surroundings. Male: Heavy use of the 'sh' sound and a's. U know, the normal croc stat block is really underpowered for what the croc is like IRL since crocs have the strongest raw bite force of any animal (although great whites do more damage overall due to serrated teeth) u seem to be quite knowledgeable on crocs, do u hav any suggestions on how to rework the croc to be more realistic? Crocodile - Monsters - D&D Beyond However, Crovics are surprisingly fine with their transformation, eager to learn about the outside world, as the originals typically lived in swamps. When it comes to the morality of the crocodilians, they vary widely. Dungeons & Dragons has been taking a new approach to racial stat bonuses and this improved some of the playable races in the game, as players often felt restricted to picking specific race/class combos.In the Player's Handbook, all of the races except for humans are given +2 to one stat and +1 to the other, with the choice of subrace often deciding where the +1 goes. Your Strength score increases by 1. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. -Last words of Deer Stoves, Human Wilderness Survivalist. This entry is concerned with the three types of elf found in the Players Handbook: High Elves, Wood Elves, and Dark Elves (also known as Drow). Half-Orc - fierce and . Also, the Celestial Revelation that all Aasimar receive at 3rd level can be a lynchpin of a character build, not to mention increase your damage output noticeably. While they may seem large and fierce, they have a soft side to them that takes years of trust to appear. Mimicry. You have resistance to fire damage. A shield's benefits apply as normal while you use your natural armor.Languages. Dusk hags were closely related to night hags, said to be their own offspring. If you're playing a lizardfolk with . She didn't doubt that her granddaughter would take care of this man too, like she had with any other that decided to treat her as anything less than human. On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC.
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